Data Usage and Bandwidth

Network Requirements

Metric

Minimum Requirement

Recommended Requirement

Primary Use Case

Continuous Download

150 Kbps (~0.02 MB/s)

500 Kbps (~0.06 MB/s)

Roleplay voice audio streaming

Peak Download Speed

5 Mbps (~0.62 MB/s)

10+ Mbps (~1.25 MB/s)

Loading avatars when entering a new scene (~1 MB)

Continuous Upload

64 Kbps (~0.008 MB/s)

128 Kbps (~0.016 MB/s)

Microphone audio upload during a roleplay

Latency (Ping / RTT)

< 200 ms

< 100 ms

Real-time speech interaction and turn-taking sync

VR Deployment Recommendations

VR deployments rely heavily on low-latency wireless communication, high Packets-Per-Second (PPS) handling, and minimising Wi-Fi channel congestion across active headsets.

Area

Recommendation

Wi-Fi Standard

Deploy dedicated Wi-Fi 6 or Wi-Fi 6E access points with OFDMA enabled to allow true simultaneous multi-headset communication and eliminate airtime queuing.

Hardware Grade

Use enterprise-grade Access Points (e.g., Ubiquiti, Cisco Meraki, TP-Link Omada) built for high client density and elevated PPS processing.

Band Distribution

Divide active headsets evenly between 5 GHz and 6 GHz frequency bands to prevent channel saturation.

Network Configuration

Avoid consumer all-in-one modem/router combos for group deployments exceeding 5 active headsets to prevent router CPU bottlenecks and WebRTC NAT collisions.

Web Deployment Recommendations (Browser)

Web browser deployments require higher internet bandwidth throughput to handle on-the-fly MP4 video clip downloads, along with proper firewall rules and workstation hardware capability.

Area

Recommendation

Internet Throughput

Provision sufficient internet bandwidth (5–10+ Mbps peak per active workstation) to stream avatar gesture video clips dynamically without buffering or freezing.

Connection & Firewalls

Use wired Ethernet connections for workstations where available. Ensure corporate firewalls and network proxies permit WebRTC UDP traffic, CDN media streams, and OpenAI API endpoints.

Network QoS

Enable Quality of Service (QoS) on the local network router to prioritise WebRTC real-time voice packets over standard web browsing traffic.

Hardware & Browser Setup

Ensure client PCs/laptops meet minimum hardware requirements (8 GB+ RAM) with WebGL hardware acceleration enabled (usually on by default) in the web browser for smooth 3D rendering.

Published with Nuclino